The purpose of this page is to provide you with a guide for getting started with our community after having been accepted. If you are not yet a member of our community you can find a link to our Discord on the Home Page. If you encounter any issues, or have any questions when reading through this page, let a member of staff know and they will be able to help you.
We will always aim to try and keep training requirements to a minimum, however, every member regardless of skill of prior experience will need to complete a Phase One course within four weeks of joining. This course is designed to either teach you the basics, or to confirm that you already know them. You can attend operations as a recruit on the understanding that you will complete the Phase One within these four weeks.
For day-to-day communications and instant messaging, we use Discord. We ask that you are active on Discord as much as possible, as it provides a lot of community engagement outside of official event times. It’s also used to publish important community updates and the current modpack.
We have a teamspeak server that we use wtih the Task Force Radio plugin for ArmA 3. It is only generally used for missions and events and there is no expectation to be on it outside of offical event times - however you are free to use it whenever you’d like. The connection information can be found on Discord.
For the sake of cleanliness, we conform to a specific naming convention. This convention is your initial, followed by a full stop, a space, and then your chosen alias as outlined in the graphic below:
You need to ensure that this name is configured as a nickname on Discord, and you will also need to setup a profile in ArmA that uses this name. A word of warning, do this with plenty of time before an event (if possible), as creating a new profile in ArmA will reset your keybindings.
In the week leading up to an event, a Roll Call will be posted in Discord. These polls help us to roughly estimate the number of attendees for each mission. The poll has the following responses:
- Yes - This means that you are 100% sure that you will be attending an event
- No - You are 100% sure that you are unable to make an event
- Tentative - You are unsure whether or not you can make an event
During community events, we have some rules that must be adhered to for the benefit of the group. These rules are designed to make missions run smoothly and ensure that we can get started in a timely fasion.
- We begin briefing the squads at 1900 on the dot, with a platoon level briefing then held at 19:10, and we’re usually underway by 19:15. You should be loading into the server no later than 18:45. Getting everyone loaded into the server before the scheduled start time ensures that we can start on time, and not spend part of our mission time waiting for people to load in. We appreciate that sometimes people may be running late, and if that happens, just load into the server as soon as you can.
- Don’t run around picking up equipment unless you are asked to do so. You should spawn with all of the equipment required to perform your role. If you feel that you are missing equipment that you could reasonaly expect to have, bring it up with your section or fireteam leader who can advise.
- In the event that you are late, don’t try and make your own way to your team in the field. We have processes in place for those that Join in Progress (JIP), and for people who have respawned. Our priority will always be to get you into the fight as soon as practicable.
- Don’t start firing weaponry, getting into vehicles, or setting of explosives unless you are explicitly asked to do so. This rule applies when you are in a friendly base. When outside the base, your mission-specific Rules of Engagement (RoE) will determine what action you’re allowed to take with regards to discharging your weapon.
- We use the ACE advanced medical system. For those unfamiliar, there is a change that when you sustain damage you will go unconcious. When this happens, don’t just hit the respawn button. It’s highly likely that best efforts are being made to get you back up, and respawning just increases the amount of people that we need to get back into the fight.
Installing the Modpack
ArmA 3 Mods
You will find the current modpack preset in Discord. You can the import the file by using the instructions below:
Please read all the way to the bottom of this guide, there are some steps relating to setting up Teamspeak 3 that are usually missed
From the ArmA 3 launcher, locate the ‘Mods’ button on the left had side as illustrated below:
From the mod selection screen, select the preset dropdown menu in the top right-hand corner:
This will then open the present management menu. At the bottom is an ‘Import’ button. Press this button and select the html file that you downloaded from Discord earlier.
Teamspeak 3 Setup
To use Task Force Radio with teamspeak, you will need to import the TFAR plugin into teamspeak. From the mod selection screen on the ArmA 3 launcher, locate the task_force_radio entry and right-click ‘Open Folder’.
This will then open the folder in your file browser. Now follow these instructions:
- Navigate to @task_force_radio > teamspeak
- Locate the plugin file task_force_radio.ts3_plugin
- Double click and run the file, this will import the plugin into Teamspeak
You should now be completely setup and ready for your first operation!